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Java: Introduction to Problem Solving and Programming, 5th Edition

by: Walter Savitch, Frank Carrano

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On-line Price: $108.95 (includes GST)

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Retail Price: $124.95

Publisher: PRENTICE HALL,17.12.07

Category: JAVA Level:

ISBN: 0136130887
ISBN13: 9780136130888

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For introductory Computer Science courses using Java (CS1with Java), and other introductory programming courses in departments of Computer Science, Computer Engineering, Computer Information Systems, Management Information Systems, Information Technology, and Business.

Trusted authors Savitch and Carrano examine problem solving and programming techniques with Java. Students are introduced to object-oriented programming and important concepts such as design, testing and debugging, programming style, interfaces inheritance, and exception handling. The Java coverage is a concise, accessible introduction that covers key language features. Objects are covered thoroughly and early in the text, with an emphasis on application programs over applets. Revised throughout for enhanced clarity, the Fifth Edition has been entirely redesigned with a more accessible feel.

New To This Edition


. More emphasis on design before coding in programming

examples and case studies - Redesigns algorithms to stand

out more.

. More attention given to using methods prior to defining


. Coverage of enumerations and the for-each loop.

. Entirely new Exercises at the end of each chapter (answers given to

instructors only)

. Additional Self-Test Questions (with


. Two or three additional programming projects per chapter.

. Deletion of the appendix on SavitchIn (Java's Scanner

class makes it unnecessary).

. Additional coverage of interfaces.

. Coverage of Scanner replacing BufferedReader in the

chapter on streams and file I/O.

. Two new appendices: Getting and Installing Java; Running


. A new glossary of terms.

. Chapter 3 split to become chapters 3 and 4:

- The new chapter 3 covers the if statement, the switch

statement, and introduces enumerations.

- Chapter 4 covers loops.

. The chapter on inheritance is renamed Polymorphism and

Inheritance - Begins the chapter with additional coverage

of interfaces.

. The chapter on recursion will move before the one on data

structures and generics.

. Chapter 14 (Applets and HTML) and chapter 15 (More Swing)

are moving out of the book and to a PH Website.

. Three brief appendices (1 to 3 of the 4e) will be moved

to the inside covers along with a new list of Java reserved


. Major reorganization within each chapter, as follows:

1. Chapter TOC

2. Objectives

3. Prerequisites

4. Body with level 1 and 2 heads for sections; the

following elements are integrated throughout.

- Self-Test Questions

- Case Studies

- Programming Examples

- Recap (formerly Quick Reference)


- Gotcha

- Remember

- Programming Tip

- Aside (new)

5. Chapter summary

6. Exercises

7. Programming Projects

8. Answers to Self-Test Questions

. Margin notes worded as phrases that summarize important

ideas - Formerly, they contained only new terms.

. Displays of the previous edition now divided into figures

and program listings.

. Asides that present short commentary (relevant but


Features and Benefits


. Flexibility - Enables instructors to easily change the

order of chapters and sections covered.

. Early Graphics - Provides optional Graphics Supplement

sections at the end of chapters starting with Chapter 1. Those

instructors who prefer to postpone the coverage of graphics

May do so or skip the Graphics Supplement sections entirely.

. Coverage of problem-solving and programming techniques.

~Includes numerous case studies and programming tips.

~Provides many sections that explain important problem solving techniques, such as loop design

debugging techniques, Programming style, and basic object-oriented programming techniques, including UML, and

generic programming using type parameters.

. Object-Oriented and Traditional Techniques - Introduces

classes fairly early.

~Some exposure to using classes is given in Chapters 1 and


~Covers how to define classes in Chapter 5.

~The optional Graphics Supplement sections provide

additional early practice with classes.

~All of the basic information about classes, including

inheritance, is presented by the end of Chapter 8; however,

some topics regarding classes, including inheritance, can

be postponed to later in a course.

. Language Details and Sample Code - Gives complete

explanations of Java language features and lots of sample


- Programs are given in their entirety, along with sample

input and output.

- In many cases, there are even extra complete examples

available over the Internet, in addition to the complete

examples in the text.

. Self-Test questions - Spread throughout each chapter.

- These questions have a wide range of difficulty levels;

some require only a one-word answer, whereas others require

the reader to write an entire, but short program.

- Complete answers for all the self-test questions,

including those requiring full programs, are given at the

end of each chapter.

. Fully class-tested - Much of the material and many of the

methods of presentation were revised in response to this

class testing.

. Student Resources - The source code from the book, code

for extra programming examples, and links to download

locations for Java compilers and programming environments

are provided on the book's website:


. Instructor's Resource Guide - A chapter-by-chapter guide

that contains numerous teaching hints, quiz questions with

solutions, and solutions to many exercises and programming projects.

. Companion Website-Includes code, PowerPoint slides, and

other teaching resources.

Table of Contents


Chapter 1 Introduction to Computers and Java

Chapter 2 Basic Computation

Chapter 3 Flow of Control: Branching

Chapter 4 Flow of Control: Loops

Chapter 5 Defining Classes and Methods

Chapter 6 More About Objects and Methods

Chapter 7 Arrays

Chapter 8 Polymorphism and Inheritance

Chapter 9 Exception Handling

Chapter 10 Streams and File I/O

Chapter 11 Recursion

Chapter 12 Dynamic Data Structures and Generics

Chapter 13 Window Interfaces Using Swing

Chapter 14 Applets and HTML

Chapter 15 More Swing

Appendix 1 Getting and Installing Java

Appendix 2 Running Applets

Appendix 3 Protected and Package Modifiers

Appendix 4 The DecimalFormat Class

Appendix 5 The Iterator Interface

Appendix 6 Cloning

Appendix 7 Javadoc

Appendix 8 The JOptionPane Class

Appendix 9 Differences between C++ and Java



About the Authors


Frank M. Carrano is a professor emeritus of computer science at the University of Rhode Island. He received the Ph.D. degree in computer science from Syracuse University in 1969. His interests include data structures, computer science education, social issues in computing, and numerical computation. Professor

Carrano is particularly interested in the design and delivery of undergraduate courses in computer science. He has authored several well-known computer science textbooks for undergraduates.

Walter Savitch received the Ph.D. degree in Mathematics from the University of California at Berkeley in 1969. Since that time he has been on the faculty at the University of California at San Diego and is currently a Professor of Computer Science and director of the Interdisciplinary Ph.D. Program in Cognitive Science. Professor Savitch's research areas include complexity theory, formal language theory, computational linguistics, and the development of computer science education materials. In addition to writing numerous research articles and involvement in other editorial projects, he has written a number of well-known computer science textbooks, including Pascal, Ada, and C++ CS1 and CS2 textbooks.