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Adobe Flash CS3 Professional Bible

by: Robert Reinhardt, Snow Dowd

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On-line Price: $51.95 (includes GST)

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Retail Price: $62.95

Publisher: John Wiley & Sons,31.10.07

Category: Adobe Creative Suite Level:

ISBN: 0470119373
ISBN13: 9780470119372

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Description:
Two of the savviest Flash experts in the industry show you how to add impact to your Web content. Robert Reinhardt and Snow Dowd know all the techniques and tricks, and they take you under the hood in this one-stop total reference guide to Flash CS3 Professional. Follow their tutorials, learn from cool examples, and discover insider secrets you won't find in any other book. Don't miss the special 16-page color insert loaded with spectacular examples. Also includes a CD-ROM.

Table of Contents:
Preface.

Acknowledgments.

Part I: An Introduction to Flash Web Production.

Chapter 1: Understanding the Flash CS3 Framework.

Chapter 2: Exploring Web Technologies.

Chapter 3: Planning Flash Projects.

Part II: Mastering the Flash Environment.

Chapter 4: Interface Fundamentals.

Chapter 5: Drawing in Flash.

Chapter 6: Symbols, Instances, and the Library.

Chapter 7: Applying Color.

Chapter 8: Working with Text.

Chapter 9: Modifying Graphics.

Part III: Creating Animation and Effects.

Chapter 10: Animation Strategies.

Chapter 11: Timeline Animation.

Chapter 12: Applying Filters and Effects.

Chapter 13: Applying Layer Types.

Chapter 14: Character Animation Techniques.

Part IV: Integrating Media Files with Flash.

Chapter 15: Adding Sound.

Chapter 16: Importing Artwork.

Chapter 17: Displaying Video.

Part V: Adding Basic Interactivity to Flash Movies.

Chapter 18: Understanding Actions and Event Handlers.

Chapter 19: Building Timelines and Interactions.

Chapter 20: Making Your First Flash CS3 Project.

Part VI: Distributing Flash Movies.

Chapter 21: Publishing Flash Movies.

Chapter 22: Integrating Flash Content with Web Pages.

Chapter 23: Using the Flash Player and Projector.

Part VII: Approaching ActionScript.

Chapter 24: Knowing the Nuts and Bolts of Code.

Chapter 25: Controlling Movie Clips.

Chapter 26: Using Functions and Arrays.

Chapter 27: Interacting with Movie Clips.

Part VIII: Applying ActionScript.

Chapter 28: Animating with ActionScript.

Chapter 29: Sharing and Loading Assets.

Chapter 30: Sending Data in and out of Flash.

Chapter 31: Applying HTML and Text Field Formatting.

Chapter 32: Creating a Game in Flash.

Chapter 33: Managing and Troubleshooting Flash Movies.

Part IX: Integrating Components and Data-Binding.

Chapter 34: Using Components.

Chapter 35: Binding Data and Events to AS2 Components.

Chapter 36: Building an Image Gallery Component.

Part X: Appendixes.

Appendix A: Using the CD-ROM.

Appendix B: Guest Experts' Information.

Appendix C: Digital Audio Basics.

Appendix D: Digital Video Basics.

Index.

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