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 OneKey Textbooks

The Art of Project Management

by: Scott Berkun

On-line Price: $59.95 (includes GST)

Paperback package 512

20%Off Retail Price

You save: $15.00

In Stock - Available for immediate delivery!
_____________________
N.Sydney : In Stock

Retail Price: $74.95

Publisher: O'REILLY,25.4.2005

Category: PROJECT MANAGEMENT Level:

ISBN: 0596007868
ISBN13: 9780596007867

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Full Description
''The Art of Project Management' covers it all--from practical methods for making sure work gets done right and on time, to the mindset that can make you a great leader motivating your team to do their best. Reading this was like reading the blueprint for how the best projects are managed at Microsoft... I wish we always put these lessons into action!' --Joe Belfiore, General Manager, E-home Division, Microsoft Corporation

'Berkun has written a fast paced, jargon-free and witty guide to what he wisely refers to as the 'art' of project management. It's a great introduction to the discipline. Seasoned and new managers will benefit from Berkun's perspectives.'
--Joe Mirza, Director, CNET Networks (Cnet.com)

'Most books with the words 'project management' in the title are dry tomes. If that's what you are expecting to hear from Berkun's book, you will be pleasantly surprised. Sure, it's about project management. But it's also about creativity, situational problem-solving, and leadership. If you're a team member, project manager, or even a non-technical stakeholder, Scott offers dozens of practical tools and techniques you can use, and questions you can ask, to ensure your projects succeed.'
--Bill Bliss, Senior VP of product and customer experience, expedia.com

In The Art of Project Management, you'll learn from a veteran manager of software and web development how to plan, manage and lead projects. This personal account of hard lessons learned over a decade of work in the industry distills complex concepts and challenges into practical nuggets of useful advice. Inspiring, funny, honest, and compelling, this is the book you and your team need to have within arms reach. It will serve you well with your current work, and on future projects to come.

Topics include:

How to make things happen

Making good decisions

Specifications and requirements

Ideas and what to do with them

How not to annoy people

Leadership and trust

The truth about making dates

What to do when things go wrong

Table of Contents

Chapter 0table of contents
Preface
1. A brief history of project management (and why you should care)
I. Plans
2. The truth about schedules
3. How to figure out what to do
4. Writing the good vision
5. Where ideas come from
6. What to do with ideas once you have them
II. Skills
7. Writing good specifications
8. How to make good decisions
9. Communication and relationships
10. How not to annoy people: process, email, and meetings
11. What to do when things go wrong
III. Management
12. Why leadership is based on trust
13. How to make things happen
14. Middle-game strategy
15. End-game strategy
16. Power and politics
Notes
Annotated bibliography
Acknowledgments
Photo credits
Index