Flash MX 2004: Graphics, Animation & Interactivity.
James L. Mohler.
$12.95 (includes GST)
Paperback w/ CD package 572
86%Off Retail Price
CLEARANCE Item - Special discount - limited stock!
N.Sydney : In Stock
Thomson Delmar Learn,31.10.03
MACROMEDIA FLASH Level: B/I/A
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Through four releases of Macromedia's industry-standard web graphics software program, James Mohler has become the indispensable resource for those looking to master the power of Flash.
Flash MX 2004: Graphics, Animation & Interactivity delivers Mohler's widely praised hands-on approach to learning the newest version of Macromedia Flash. Exercises and examples in the book and on the back-of-book CD, combined with the written material, provide the best of both worlds - not just telling you how Flash works, but showing you as well. For those new to Flash, there are plenty of exercises designed to get users up to speed quickly. Intermediate and advanced Flash users will find new exercises that demonstrate the latest features of MX 2004 as well as a valuable series of examples that illustrate some of the more complex elements of the software. The book features chapters on graphic techniques, bitmap graphic integration, typography and text, symbols, libraries, sound, animation, and interactive techniques - plus an essential introduction to Flash's internal scripting language, ActionScript.
Learn how to use Flash to create and use vector and bitmap elements.
Discover symbols and libraries and the importance of their use.
Learn to integrate 2D and 3D animation, as well as sound, into Flash.
Become skilled at integrating Flash movies into web pages and sites.
Gain knowledge about the basics of the ActionScript language.
CD contains numerous demonstration releases of Macromedia and third party software.
Table of Contents
An Overview of Flash. Getting Started. Flash Basics. Drawing and Painting Tools. Working with Text. Symbols and Libraries. Bitmap Graphics. Sound Elements. 2D Animations and Effects. 3D Animations and Flash. Video and Flash. Testing, Integration, and Distribution. Introduction to ActionScripting. Working with Actions. Printing and Accessibility. Glossary. Appendices. Index