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AI Game Programming Wisdom


Customers who bought this, also bought:
AI Game Programming Wisdom 2

by: Steve Rabin

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On-line Price: $119.95 (includes GST)

Paperback w/ CD package 672

20%Off Retail Price

You save: $30.00

TBA - Subject to Change. Price/availability/options for all orders will be confirmed by reply email before processing.

Retail Price: $149.95

Publisher: CHARLES RIVER MEDIA,Mar-2002

Category: GAMES PROGRAMMING Level: I/A

ISBN: 1584500778
ISBN13: 9781584500773

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Learn how AI experts create intelligent game objects and characters with this first volume in the AI Game Programming Wisdom series. This unique collection of articles gives programmers and developers access to the insights and wisdom of over thirty AI pros. Each article delves deep into key AI game programming issues and provides insightful new ideas and techniques that can be easily integrated into your own games.


  Everything from general AI architectures, rule based systems, level-of-detail AI, scripting language issues, to expert systems, fuzzy logic, neural networks, and genetic algorithms are thoroughly covered. If you're a game programmer (AI/logic, front-end, user interface, tools, graphics, etc.) this comprehensive resource will help you take your skills and knowledge to the next level.

FEATURES


  Contains new AI techniques and solutions written by over thirty industry experts

Provides comprehensive coverage of all aspects of AI programming

Includes ready-to-use ideas and code

Provides skill enhancement for beginning/ intermediate programmers, and insightful new ideas for the pros

Companion CD includes all code for easy implementation

BRIEF TABLE OF CONTENTS


  Topics Covered: General AI Architectures, Micro Threads for Agents, State Machines, Fuzzy State Machines, Rule Based Systems, Level-of-Detail AI, Data-Driving AI, Scripting Language Issues, Designing Agent Personalities, Managing Goals/ Planning, Extensible AI-Bots, Trigger Systems, Influence Mapping, Tactical Assessment, A* Pathfinding, Formations, Flocking, Agent Cooperation, Squad Based Tactics, Expert Systems, Machine Learning, Fuzzy Logic, Genetic Algorithms, Neural Networks, Bayesian Networks