Learn VB.NET Through Game Programming
by:
Matthew Tagliaferra
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Retail Price:
$74.95
Publisher:
APRESS,2003/08/30
Category:
VB.NET Level:
ISBN: 1590591143 ISBN13: 9781590591147
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Teaches object-oriented programming quickly and easily!
Game examples make for fun learning!
Shows both the wrong way and the right way through an intuitive and innovative approach to learning
Written in a peer-to-peer language, easily accessible to young coders
Beginning programmers often motivate themselves by creating a first project in a subject that they are interested in. Many young programmers are interested in game programming. Learn VB .NET Through Game Programming! is a self-paced learning title designed to help any developer master the basics of object-oriented programming (OOP) with Microsoft Visual Basic .NET. Unlike other books on OOP, this easy to understand book provides readers with peer-level language, while it illustrates concepts with definitive and intuitive game programming examples. Author Information
matthew tagliaferri - matthew tagliaferri has been writing software since 1982. He has written three previous computer programming titles including Visual Basic .NET Codemaster's Library(Sybex, 2002), The Quake Level Design Handbook(Sybex, 1997), The Duke Nukem 3D Level Design Handbook(Duke Nukem Games) (Sybex, 1996). tagliaferri has worked on software for internal corporate use, as well as software to be sold in the retail market. tagliaferri's corporate software area of specialty is executive information database systems and the retail software includes popular game-related software including the Doom ][ Screen Saver and the qED, a popular level editing program for the game Quake.
Chapter 1: Developing Your First Game
Chapter 2: Writing Your First Game, Again
Chapter 3: Understanding Object-Oriented Programming from the Start
Chapter 4: More OOPing Around
Chapter 5: Understanding Polymorphism
Chapter 6: Using Polymorphism via Interfaces
Chapter 7: Creating Multiplayer Games
Chapter 8: Using DirectX
Chapter 9 Learning Other Object-Oriented Programming Topics
Appendix A: The Basics of Visual Basic
Appendix B: Using POV-RAY and Moray
Appendix C: Using the BMPStitch Utility
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