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Adobe Flash Catalyst CS5 Classroom in a Book

by: Adobe Creative Team

On-line Price: $43.95 (includes GST)

Paperback package 368

20%Off Retail Price

You save: $11.00

In Stock - Available for immediate delivery!
_____________________
N.Sydney : In Stock

Retail Price: $54.95

Publisher: ADOBE PRESS,01.06.10

Category: Flash CS5 Level:

ISBN: 0321703588
ISBN13: 9780321703583

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Description


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This is the first-ever Classroom in a Book for Flash Catalyst. It teaches students all they need to know to create rich interactive experiences with Flash Catalyst CS5. Flash Catalyst CS5 lets designers create real Adobe Flash and Adobe AIR applications without having to learn ActionScript. Using step-by-step instructions in projects that progressively build skills, students learn how to prepare and import artwork from applications such as Adobe Photoshop and Fireworks into Catalyst, and then add interactive functionality in a familiar interface and with tools that are intuitive to use. They'll learn how libraries let them organize and reuse assets, how to use layers to view and control objects, how to work with pages and states to create interactive components, how to add transitions and action sequences, and how to work with video and sound. They will also learn to incorporate Flash files from other applications and use Flash Builder to extend their projects' functionality. The companion CD provides students with all the sample files they need to complete all the projects.



Features and Benefits

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The first-ever Classroom in a Book for Adobe Flash Catalyst!


  * Adobe Flash Catalyst is a new interaction design tool that allows designers to create interactive content without writing code!


  * Project-based lessons show readers how to take artwork from Adobe applications such as Illustrator and transform it into fully interactive projects


  * Official training series from Adobe Systems Inc., developed with the support of Adobe product experts



Table of Contents

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1 Getting to Know Flash Catalyst

2 Preparing, Importing, and Placing Artwork

3 Managing the Library

4 Managing Layers

5 Working with Pages and States

6 Creating Interactive Components

7 Creating Transitions and Action Sequences

8 Adding and Controlling Video And Sound

9 Integrating SWFs from Other Creative Suite Tools

10 Designing with Data

11 Drawing and Editing Artwork

12 Publishing a Project

13 Extending Your Project Using Adobe Flash Builder



About the Authors

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The Adobe Creative Team of designers, writers, and editors has extensive, real-world knowledge of Adobe products. They work closely with the Adobe product development teams and Adobe's Instructional Communications team to come up with creative, challenging, and visually appealing projects to help both new and experienced users get up to speed quickly on Adobe software products.