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Adobe Flash Professional CS5 on Demand

by: Steve Johnson, Perspection Inc.

Notify me when in stock

On-line Price: $31.95 (includes GST)

Paperback package 576

20%Off Retail Price

You save: $8.00

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_____________________
N.Sydney : On Order (reserve your copy)

Retail Price: $39.95

Publisher: QUE,30.05.10

Category: Flash CS5 Level:

ISBN: 0789744430
ISBN13: 9780789744432

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Features and Benefits


    top


Spend less time reading, more time learning! Master Adobe Flash Professional from start to finish - fast!


# Flash is now supported on the iPhone, opening up its usage to a whole new market
# Includes bonus end-of-chapter and online workshop content that adds value beyond that offered by any competitive book
# Includes complete coverage of ALL certification objectives for the latest Adobe Certified Expert (ACE) exam on Flash Professional!



Table of Contents

top


Introduction


    xvii

1

Getting Started with Flash CS5


    1

Preparing to Install Flash


    2

Installing Flash


  3

Starting Flash


    4 New!

Viewing the Flash Window


    6

Creating a Project Plan


    8

Building a Flash Project


    10

Creating a New Document


    12

Creating a New Document from a Template


    13 New!

Opening an Existing Document


    14

Changing Document Properties


    16

Working with Document Windows 1


  8

Saving a Document


    20 New!

Saving a Document in Different Formats


    22

Getting Help While You Work


    24 New!

Getting Online Updates and Support


    26 New!

Finishing Up


    28

2

Working Within the Flash Environment


    29

Examining the Flash Window


    30

Using the Timeline


    32 New!

Working with Layers


    34

Viewing Layers


    36

Organizing Layers


    38

Changing Layer Properties


    40

Using Guide Layers


    41

Working with Frames


    42

Working with Scenes


    44

Using the Edit Bar


    46

Using the Main Toolbar


    48

Resizing Panels


    49

Using the Tools Panel


    50

Working with Panels


    52

Docking and Undocking Panels


    54

Grouping and Ungrouping Panels


    55

Creating a Workspace


    56

Creating Keyboard Shortcuts


    58

Setting General Preferences


    60

Setting Text Preferences


    62 New!

Setting Clipboard Preferences


    63

Setting Warning Preferences


    64 New!

Working with Page Setup in Macintosh


    66

Working with Page Setup in Windows


    68

Printing a Document in Macintosh


  70

Printing a Document in Windows


    72

3

Creating Graphics


    73

Working with Object Drawing


    74

Drawing with the Line Tool


    75

Drawing with the Pencil Tool


    76

Drawing Shapes with the Rectangle and Oval Tools


    78

Using the Polystar Tool


    80

Understanding Selections


    81

Selecting Strokes with the Selection Tool


    82

Selecting Strokes and Fills with the Selection Tool


    84

Making Selections with the Lasso Tool


    85

Zooming In and Out with the Magnifying Glass


    86

Moving Around with the Hand Tool


    88 New!

Displaying Rulers


    89

Using Grids and Guides


    90

Modifying Grid and Guide Settings


    92

Using Snap Align


    94

Changing Stroke and Fill Colors


    96

Creating Custom Colors


    98 New!

Adding Colors Using the Kuler Panel


    100

Editing Strokes with the Ink Bottle


    102

Editing Fills with the Paint Bucket


    103

Editing Strokes and Fills with the Eyedropper


    104

Creating Gradients


    105 New!

Using the Fill Lock


    106

Using Paint Brush Modes


    107

Using the Spray Brush Tool


    108

Using the Deco Tool


    109 New!

Drawing with the Pen Tool


    110

Drawing Curves with the Pen Tool


    112

Modifying Shapes with the Selection Tool


    114

Modifying Shapes with the Subselection Tool


    116

Using the Free Transform Tool


    118

Using Transform Options for Shapes


    120

Transforming Gradient Fills


    121

Moving and Rotating Objects in 3D Space


    122

Changing the Perspective Angle in 3D Space


    124

Adjusting the Vanishing Point in 3D Space


    125

Cutting and Pasting Graphics Between Layers


    126

Working with Graphics on Different Layers


    128

Distributing Graphics to Layers


    129

Changing Drawing Settings


    130

4

Working with Groups, Symbols, and Instances


    131

Creating Groups


    132

Arranging Multiple Groups


    133

Opening the Library Panel


    134

Working with the Library Panel


    136

Creating Symbols


    138

Editing in Symbol Mode


    140

Creating Instances


    142

Changing Symbol and Instance Type


    144

Swapping Symbol Instances


    146

Using Graphic Symbols


    148

Using Button Symbols


    150

Enabling and Disabling Buttons


    152

Creating Invisible Buttons


    153

Using Movie Clip Symbols


    154

Breaking Symbols Apart


  155

Modifying Instance Properties


    156

Modifying Instance Color Styles and Blends


    158

Using Advanced Color Options


    160

Using 9-Slice Scaling on a Movie Clip Symbol


    161

Setting Highlight Color Preferences


    162

5

Working with Text


    163

Creating Classic Static Text


    164

Creating TLF Text


    165 New!

Linking Text Together


    166 New!

Changing Font Type, Style, Size, and Color


    168 New!

Modifying Tracking and Kerning


    170 New!

Changing Text Alignment


    172 New!

Creating Text Columns


    174 New!

Changing Text Direction


    175 New!

Changing Text Orientation


    176 New!

Changing Advanced Text Options


    178 New!

Using Break Apart to Modify Characters


    180

Using Anti-Alias Text


    182 New!

Using Font Mapping


    183

Setting Device Fonts Versus Embedded Fonts


    184 New!

Creating Dynamic Text and Input Text


    186

Checking Spelling


    188

Using Find and Replace


    190

Using Cascading Style Sheets with HTML


    191

6

Importing Graphics


    193

Understanding Vector and Bitmap Graphics


    194

Examining Import File Formats


    195 New!

Setting Illustrator Import Preferences


    196

Setting Photoshop Import Preferences


    198

Importing Photoshop and Illustrator Files


    200

Importing Bitmaps


    202

Importing Fireworks PNG Files


    204

Importing Multiple Files


    206

Copying Images from Other Programs


    207

Editing Bitmaps in an Outside Editor


    208 New!

Setting Bitmap Compression


    210

Using Break Apart to Create Fill Patterns


    211

Modifying a Bitmap Fill


    212

Editing a Bitmap with the Magic Wand


    214

Using Trace Bitmap to Create Vector Shapes


    216

7

Creating Frame-by-Frame Animation


    217

Understanding Frame-by-Frame Animation


    218

Creating Keyframes


    220

Converting Frames to Keyframes


    222

Using Frame-Based Versus Span-Based Selection


    223

Clearing Keyframes Versus Removing Frames


    224

Editing Keyframes


    226

Creating a Simple Frame-by-Frame Animation


    228

Playing an Animation


    230

Using Onion Skinning


    232

Modifying Onion Skin Markers


    234

Editing Multiple Frames


    236

8

Animating with Motion Tweening


    237

Understanding Motion Tweening


    238

Applying Motion Tween Presets


    240

Creating a Motion Tween


    242

Adjusting Motion Tween Properties


    243

Editing Motion Tween Properties with the Motion Editor


    244

Adding Color Effects and Filters


    246

Working with Property Keyframes


    248

Editing the Path of a Motion Tween


    249

Copying Motion as ActionScript


    250

9

Animating with Classic Tweening


    251

Working with Classic Tweening


    252

Understanding Frame and Instance Properties


    253

Creating a Classic Tween


    254

Adjusting Classic Tween Properties


    256

Copying and Pasting a Tween


    258

Changing the Length of a Tween


    260

Changing the Frame Rate


    262

Reversing Frames


    263

Adding and Removing Keyframes from a Classic Tween


    264

Scaling and Rotating a Classic Tween


    266

Adding Color Effects to a Classic Tween


    268

Creating a Classic Motion Guide Layer


    269

Animating Along a Classic Motion Guide


    270

Orienting Objects to a Classic Motion Path


    271

Easing In and Out of a Classic Tween


    272

10

Animating with Shape Tweening


    273

Using Shape Tweening


    274

Creating a Shape Tween Form


    276

Adding and Removing Keyframes from a Shape Tween


    278

Changing Shape Positions with Shape Tweening


  280

Changing Shape Position and Form Simultaneously


    282

Adjusting Shape Tween Properties


    284

Changing Shape Tweening Color and Alpha Options


    285

Using Shape Hints


    286

Creating Animation Using ActionScript


    288

Using Inverse Kinematics


    289

Adding Bones to an Armature


    290

Editing Armatures and Bones


    292 New!

Binding Bones


    294

11

Creating Masks


    295

Understanding Masks


    296

Creating a Mask Layer


    298

Drawing a Mask


    300

Activating a Mask


    301

Editing a Mask


    302

Removing a Mask


    303

Adding Layers to a Mask


    304

Animating a Mask Layer


    306

12

Working with Sounds


    307

Importing Audio


    308

Using Audio on the Timeline


    310

Loading a Sound from a Shared Library


    312

Using Audio with ActionScript


    314

Loading a Streaming MP3 File


    316

Syncing Sounds to the Timeline


    318

Adding Effects and Looping Sounds


    319

Publishing Documents Containing Audio


    320

Editing Sounds


    322

Editing Sounds Using Soundbooth


  323

13

Working with Video


    325

Using the Video Import Wizard


    326 New!

Working with Video on the Stage


    328 New!

Working with Video on the Timeline


    330

Using Movie Clips with Video Files


    331

Adding Cue Points to a Video


    332 New!

Using Video with ActionScript


    334

Controlling Video Through Movie Clips


    336

Using the FLV Playback Component


    338

Working with the Video Encoder


    340

Working with Alpha Channel Masks


    342

Exporting as a QuickTime Video


    344

Exporting as a FLV File


    346

14

Using Basic ActionScripts


    347

Viewing the Actions Panel


    348

Setting ActionScript Preferences


    349 New!

Understanding Properties and Methods


    350

Applying Properties and Methods to an Object


    351

Using Dot Syntax


    352

Understanding Data Types


    353

Using Functions


    354

Using Conditional Statements


    355

Attaching a Mouse Event to a Button


    356

Working with Frame Events


    357

Working with Clip Events


    358

Attaching a Clip Event to a Movie Clip


    359

Working with Loops


    360

Using For Loops


    361

Working with ActionScript Behaviors


    362

15

Working with ActionScript 3.0


  363

Using Object-Oriented Programming


    364

Enabling Flash to Execute Solutions Faster with AVM 2.0


    365

Using ActionScript 3.0


    366

Changing ActionScript 3.0 Settings


    368

Inserting Code with Code Hints


    370 New!

Inserting and Creating Code Snippets


    372 New!

Developing Solutions Built with the DOM3 Event Model


    374

Working with Classes


    375

Working with Objects and Classes


    376

Using Namespaces in your Projects


    378

Controlling Data


    380

Manipulating XML with E4X


    381

Using Regular Expressions


    382

Controlling Text


    383

Drawing with the Shape Class


    384

16

Developing iPhone Applications


    385

Becoming an Apple Certified Developer


    386 New!

Registering an iPhone and Other Apple Testing Devices


    388 New!

Creating App ID's


    389 New!

Creating a Developers Provisioning Profiles


    390 New!

Creating and Publishing an iPhone App


    392 New!

Controlling the Accelerometer


    394 New!

Saving Images to the Camera Roll


    395 New!

Understanding the Limits of Flash


    396 New!

Identifying Devices to Deploy an Ad Hoc App


    397 New!

Creating an Ad Hoc Distribution Profile


    398 New!

Packaging an Ad Hoc App


    399 New!

Packaging an App for the iTunes App Store


    400 New!

Using iTunes Connect to Publish an App


    402 New!

Using Screen Orientation in an App


    406 New!

Using Geolocation in an App


    407 New!

Using Multitouch in an App


    408 New!

17

Debugging a Movie


    409

Debugging Concepts


    410

Debugging with the ActionScript Editor


    412 New!

Using the Movie Explorer


    414

Debugging for ActionScript 3.0


    416

Resolving Compiler Errors


    418 New!

Debugging for ActionScript 2.0


    420

Viewing Variables


    421

Adding Variables to the Watch List


    422

Viewing Properties


    423

Setting Breakpoints


    424

Stepping Through Code


    425

Debugging Manually


    426

18

Adding and Modifying Components


    427

Understanding Basic Components


  428 New!

Using the Component Inspector


    430 New!

Adding a Text Input


    432

Adding a Combo Text Box


    434

Adding a Check Box


  436

Adding a Radio Button


    438

Adding a Text Area


    440

Adding a Button


    442

Adding a List


    444

Adding a Label


    446

Adding a Data Grid


    448

Using a Local Data Provider


    450

Adding a Loader


    451

Adding a Numeric Stepper


    452

Adding a Progress Bar


    454

Adding a Scroll Pane


    456

Creating Bindings


    458

Modifying Bindings


    460

Modifying Schema


    462

Modifying Component Attributes


    463

Using Components to Build a Form


    464

19

Automating Your Work


    465

Examining the History Panel


    466

Using the History Panel


    467

Working with Object-Level Undo Mode


    468

Undoing and Redoing Steps


    470

Replaying Steps


    472

Saving Steps and Using Commands


    474

Copying Steps Between Documents


    476

20

Publishing a Movie


    477

Publishing Considerations


    478

Modifying Publish Settings


    479

Specifying Flash Options


    480

Specifying Adobe AIR Options


    482 New!

Inserting File Information


    484

Specifying HTML Options


    486 New!

Specifying GIF Options


    488

Specifying PNG Options


    490

Specifying JPEG Options


    492

Creating a Windows or Macintosh Projector


    493

Creating a Publishing Profile


    494

Editing Profile Properties


    495

Exporting and Importing a Profile


    496

Duplicating a Profile


    498

Previewing a Movie


    499

Testing a Movie


    500 New!

Using the Bandwidth Profiler


    501

Exporting a Movie to Different Formats


    502

Printing from the Flash Player


    504

21

Working with Projects and Other Programs


    505

Working with Adobe Flash Builder


    506 New!

Exchanging Content with Adobe FXG


    508 New!

Creating an Adobe AIR Application


    510 New!

Creating Content for a Mobile Device


    512

Mapping MIDI Sounds on a Mobile Device


    514

Creating and Managing a Project


    516

Managing Project Files


    518

Testing a Project


    520

Sending a Document Using E-mail


    521

Exploring CS Live Services


    522 New!

Sharing My Screen


    523 New!

Use Adobe Extension Manager


    524

New Features


    525 New!

Adobe Certified Expert


    529

Index


    535



About the Authors

top


Steve Johnson

has written more than 20 books on a variety of computer software, including Microsoft Office XP, Windows XP, and Macromedia Director MX and Fireworks. In 1991, after working for Apple Computer and Microsoft, Steve founded Perspection, Inc., a software training company committed to providing performance-based training to help people effectively and efficiently use computer technology. Since 1991, Perspection has written more than 100 computer books that have sold more than five million copies.